Naguri flooring (なぐり加工の床) - experimental part 3 "Hexagonal (六角)"
Naguri flooring is a kind of processing for flooring surface. Digging surface thin using chisel.
I used geometry node in Blender 2.93.
殴りフローリングのメッシュ形状を起こして、あわよくばDiaplacement mapやNormal map、Height mapを起こそうと思っています。
Final render result.
A piece of boolean mesh.
Boolean mesh. Using Hexagonal column and Geometry Nodes.
Boolean mesh. Using Hexagonal column and Geometry Nodes.